Also in Maya class we were working more with the ball and legs rig, animating a simple jump.
Showing posts with label rig. Show all posts
Showing posts with label rig. Show all posts
Saturday, November 13, 2010
Thursday, November 11, 2010
Turn Around
The same week in the Maya class we were told to make a character turn around. the Professor gave us all a generic rig to work with that was really limited so as to make us focus on what was important.
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