Showing posts with label modeling. Show all posts
Showing posts with label modeling. Show all posts

Saturday, November 13, 2010

Perspective Modeling

Continuing with our modeling lessons in Maya class, we were instructed to model in 3-D this drawing by Herman De Vries.

Wednesday, November 10, 2010

Scronkorg

The maya class took a different turn this week and we were assigned to model a creature of some sort using Maya in conjunction with z-brush. We didn't rig it but rather used constraints to connect the pieces and make it some what movable, but in the end, it's best as a still image.

Maya Still Life

Another class that I started in my second semester was an intro to Maya class. The first project here was to set up and photograph a still life and model, texture, and light it in Autodesk Maya. I was pretty happy with my glass shader but in retrospect, the whole thing just looks silly.